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Chess-mical Wars
Chess-mical War
The game
Chess-mical Wars is an interactive 4 player chess-like war game where each player strive to eliminate other player’s pawns while answering questions of different levels from the 3 subjects (KRD / CPDIC / PSLP) to score points. The player with the highest point wins the game.
Players & judge
No. of players: 2-4
No. of Judges: 1 (minimum)
Role of a Judge:
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Draw out question from the Q&A deck & reads them to the player.
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Gives points accordingly as stated on the card.
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Table out the player’s earning and/or dismissal of points.
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Make sure there’re no miscellaneous happenings throughout the game
How to play
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4 players are placed at each side of the board.
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8 pawns are given to each players; i.e.: 32 pawns in total. (all 4 sets of pawns are physically different)
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Players will roll dice to determine which player goes first, second and so on.
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After all is set, the game starts with 3 rounds, whereby the questions assigned are from the deck of lowest difficulty.
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After the 3rd round (the 4th one), questions are given in order according to the question level distribution.
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Process is repeated.
Questions & moves
Players are required to answer questions in order to move their pawns. Player that fails to answer the question will be penalized (no points & skip turn that round). This is the table of Blooms Taxonomy, their respectives moves and points.
King & Pawn
Pawn:
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Has a normal chess pawn move and ability. I.e.: moves vertically forward & diagonally to eat an opponent.
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In the first round, only pawns from position b-g is allowed to move.
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Able to eat King.
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Number of steps to be taken is dependent on the level of difficulty of a question.
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No pawns can move backwards.
King:
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A king can only move if the player is able to answer a level 6 question.
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A king can only kill a pawn or another king at a time.
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A king can move in all directions regardless of moves. .
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Luck & Chance Draw is not applicable on King.
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To be King, a pawn has to reach the direct opposite end line of his/her opponent.
How to win
Players that lose all their pawn cannot continue the game.
Players with the highest points is the winner.
THE fun
Luck & Chance Draw: 12 different cards randomly arranged into a deck.
THE Block
Since there are 4 players in the games, there is a high chance of your opponents' pawn blocking yours way. It is tricky but also tests your brain to arrange strategy. To get over this blocking, you may need to roll 2 dices. You may jump over your opponents's pawn by getting the similar numbers. There is only 1 chance per round.